#include <platformstl/filesystem/memory_mapped_file.hpp>
The class is not actually defined in the platformstl namespace. Rather, it resolves to the appropriate type for the given platform, relying on Intersecting Conformance of the resolved platform-specific types.
When compiling on UNIX platforms, the platformstl::memory_mapped_file type resolves to the unixstl::memory_mapped_file class. On Windows platforms it resolves to the winstl::memory_mapped_file class. It is not defined for other platforms.