#include <platformstl/filesystem/current_directory_scope.hpp>
The class is not actually defined in the platformstl namespace. Rather, it resolves to the appropriate type for the given platform, relying on Intersecting Conformance of the resolved platform-specific types.
When compiling on UNIX platforms, the platformstl::current_directory_scope type resolves to the unixstl::current_directory_scope class. On Windows platforms it resolves to the winstl::current_directory_scope class. It is not defined for other platforms.