#include <platformstl/filesystem/file_path_buffer.hpp>
The class is not actually defined in the platformstl namespace. Rather, it resolves to the appropriate type for the given platform, relying on Intersecting Conformance of the resolved platform-specific types.
When compiling on UNIX platforms, the platformstl::basic_file_path_buffer type resolves to the unixstl::basic_file_path_buffer class. On Windows platforms it resolves to the winstl::basic_file_path_buffer class. It is not defined for other platforms.